NAME


sballs - draws balls spinning like crazy in GL

SYNOPSIS


sballs [-display host:display.screen] [-window] [-root] [-visual visual] [-delay microseconds] [-object object_number] [-cycles sphere_speed] [-size viewport_size] [-texture] [-no-texture] [-wireframe] [-no-wireframe] [-trackmouse] [-no-trackmouse] [-fps]

DESCRIPTION


The sballs program draws an animation of balls spinning like crazy in GL.

OPTIONS


sballs accepts the following options:
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
-install Install a private colormap for the window.
-visual visual
 Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-fps Display the current frame rate, CPU load, and polygon count.
-object object_number
 Specify how the spheres are grouped (forming an object). Objects are:
1 tetrahedron
2 cube. This is the default.
3 octahedron
4 dodecahedron
5 icosahedron
6 plane
7 pyramid
8 star
-size viewport_size
 Viewport of GL scene is specified size if greater than 32 and less than screensize. Default value is 0, meaning full screensize.
-texture Show a textured background and spheres. This is the default.
-no-texture Disables texturing the animation.
-trackmouse
 Let the mouse be a joystick to change the view of the animation. This implies -no-wander.
-no-trackmouse
 Disables mouse tracking. This is the default.
-wire Draw a wireframe rendition of the spheres.

ENVIRONMENT


DISPLAY to get the default host and display number.
XENVIRONMENT
 to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

SEE ALSO


X(1), xscreensaver(1)

COPYRIGHT


Copyright © 2001 by Eric Lassauge. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.

The original code for this mode was written by Mustata Bogdan (LoneRunner) <lonerunner@planetquake.com> and can be found at http://www.cfxweb.net/lonerunner/

AUTHOR


Mustata Bogdan (LoneRunner) <lonerunner@planetquake.com> Eric Lassauge <lassauge@users.sourceforge.net>

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