pipes - fill the screen with a plumbing system.


pipes [-display host:display.screen] [-visual visual] [-window] [-root] [-count 0] [-count 1] [-cycles number] [-size number] [-factory number] [-delay number] [-no-fisheye] [-tightturns] [-db] [-fps]


If you’ve ever been in the same room as a Windows NT machine, you’ve probably seen this GL hack. It fills the screen with a plumbing system.


-visual visual
 Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
-count 0 Curved Pipes.
-count 1 Ball Joints.
-cycles number
 Number of pipe systems to draw at once. Default: 5.
-size number
 Length of each pipe system. Default: 500.
-factory number
 How much gadgetry to create; Useful range is 0-10. Default: 2.
-delay number
 How long (in microseconds) to sleep between frames. Default: 10000.
-fisheye | -no-fisheye
 Whether to use a fisheye lens.
-tightturns | -no-tightturns
 Whether to allow tight turns.
-db | -no-db Whether to double-buffer.
-fps Display the current frame rate, CPU load, and polygon count.


DISPLAY to get the default host and display number.
 to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.


X(1), xscreensaver(1)


Copyright © 2002 by Marcelo Vianna. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.


Marcelo Vianna.

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