NAME
morph3d - 3d morphing objects.
SYNOPSIS
morph3d [-display host:display.screen] [-visual visual] [-window] [-root] [-count number] [-delay number] [-fps]
DESCRIPTION
Another 3d shape-changing GL hack. It has the same shiny-plastic feel as Superquadrics, as many computer-generated objects do...
OPTIONS
-visual visual | |
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. | |
-window | Draw on a newly-created window. This is the default. |
-root | Draw on the root window. |
-count number | |
0 - 20. Default: 0. | |
-delay number | |
Per-frame delay, in microseconds. Default: 40000 (0.04 seconds.). | |
-fps | Display the current frame rate, CPU load, and polygon count. |
ENVIRONMENT
DISPLAY | to get the default host and display number. |
XENVIRONMENT | |
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. | |
SEE ALSO
COPYRIGHT
Copyright © 2002 by Marcelo Vianna. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
AUTHOR
Marcelo Vianna.