fuzzyflakes - falling snowflakes/flower shapes


fuzzyflakes [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-mono] [-install] [-visual visual] [-delay usecs] [-speed int] [-arms int] [-thickness int] [-bthickness int] [-radius int] [-layers int] [-density int] [-no-db] (-color string) (-random-colors) [-fps]


The fuzzyflakes program draws falling pastel colored snowflake/flower shapes. Inspired by the credits of the anime "Azumanga Daioh".


fuzzyflakes accepts the following options:
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
-mono If on a color display, pretend we’re on a monochrome display.
-install Install a private colormap for the window.
-visual visual
 Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-delay usecs
 The delay between steps of the animation, in microseconds. Default: 250000.
-speed int How fast, 1-50. Default 10.
-arms int How many arms on the flakes; default 5.
-thickness int
 How thick to make the lines; default 10 pixels.
-bthickness int
 How thick to make the borders; default 3 pixels.
-radius int
 Radius of the objects; default 20 pixels.
-layers int
 How many layers of objects; default 3.
-density int
 Default 5.
-no-db Disable double-buffering.
-color string
 The base color for the color scheme. Typed as a hexadecimal triplet with or with out the leading #. ie. fa4563 & #43cd12 are both acceptable. If the saturation of you color is too low (<0.03) the random color generator will kick in. The default color is #efbea5
 This enables the random color generation. It is disabled by default. It overrides anything from -color
-fps Display the current frame rate and CPU load.


DISPLAY to get the default host and display number.
 to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.


X(1), xscreensaver(1)


Copyright © 2004 Barry Dmytro. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.


Barry Dmytro <>


The color generation algorithm was borrowed from a friend <ZoeB> from Her site is To see her original code in action visit her site.

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