NAME


pong - Pong Home Video Game Emulator

SYNOPSIS


pong [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-mono] [-install] [-visual visual] [-clock float] [-noise] [-fps]

DESCRIPTION


The pong program simulates an ancient Pong home video game, as well as various artifacts from displaying it on a color TV set.

OPTIONS


pong accepts the following options:
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
-mono If on a color display, pretend we’re on a monochrome display.
-install Install a private colormap for the window.
-visual visual
 Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-clock The score of the game will be the current time.
-noise float
 How noisy the video signal should be (between 0.0 and 4.0 or so).
-fps Display the current frame rate and CPU load.

ENVIRONMENT


DISPLAY to get the default host and display number.
XENVIRONMENT
 to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

X RESOURCES


Notable X resources supported include the following which correspond to standard TV controls: analogTVTint, analogTVColor, analogTVBrightness, and analogTVContrast. They range from 0 to 100, except for tint which is an angle between -180 and +180.

TRADEMARKS


Pong may be a trademark.

SEE ALSO


X(1), xscreensaver(1), xanalogtv(6x), apple2(6x)

COPYRIGHT


2003 by Jeremy English. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.

AUTHOR


Original Pong program by Jeremy English <jenglish@myself.com>. Scoring and television emulation by Trevor Blackwell <tlb@tlb.org>.

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