NAME
lockward - Rotating spinning color-cycling things
SYNOPSIS
lockward [-display displayspec] [-root] [-window] [-visual arg] [-window-id arg] [-delay usec] [-pair] [-fps] [-blink | -no-blink] [-rotateidle-min msec] [-rotateidle-max msec] [-blinkidle-min msec] [-blinkidle-max msec] [-blinkdwell-min msec] [-blinkdwell-max msec]
DESCRIPTION
lockward draws a spinning, rotating set of notched wheels overlaid with some flashing effects, using OpenGL. Its a sort of cross between the wards in a combination lock and those old information displays that animated via polarized light.
OPTIONS
-visual visual | |
Specify which visual to use. Legal values are the name of a visual class, or the ID number (decimal or hex) of a specific visual. | |
-window | Draw on a newly-created window (default). |
-root | Draw on the root window. |
-delay microseconds | |
Per-frame delay, in microseconds. Default: 20000 (50 frames/sec). | |
-blink | -no-blink | |
Enables/disables the blinking effects. Default: Enabled. | |
-fps | Display the current frame rate, CPU load, and polygon count. |
-rotateidle-min milliseconds
-rotateidle-max milliseconds | |
The minimum and maximum time each spinner will sit idle, in milliseconds. Defaults: Min 1000, max 6000. | |
-blinkidle-min milliseconds
-blinkidle-max milliseconds | |
The minimum and maximum time between blinking effects, in milliseconds. Defaults: Min 1000, max 9000. | |
-blinkdwell-min milliseconds
-blinkdwell-max milliseconds | |
The minimum and maximum dwell time for the blinking effects, in milliseconds. This affects how quickly the blinks actually happen. Defaults: Min 100, max 600. | |
ENVIRONMENT
DISPLAY | Default host and display number. |
XENVIRONMENT | |
Name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. | |
SEE ALSO
AUTHORS
Leo L. Schwab <ewhac@best.com>